okay, I’ve tried a few things.
It seems that VC gets the most interesting effects for me when I’m sending signals (from Sensory translator and an LFO module) to all, or at least most of, the Colourizer/Compositor inputs. If I want to have it so that I can use some external CV to turn ‘off’ the camera, then I need to disable the colour/compositor inputs on channel B, and then when the Trigger input on the channel selector gets a signal, it will switch off/on.
Problem is that then, the mix output of VC is boring compared to when composit/colour inputs are all getting some signal.
Basically, I want to be able to run VC as I am running it, but to have something switch the final mix output on, only when it receives a signal.
On an aside note, even if I was to just use one channel of VC as my ‘ON’ input, and use a trigger (LFO Square wave for example), I notice that the trigger behaves erratically, sometimes leaving channel A active for a moment, before switching back to what it should be doing i.e. alternating between channel A and B at the speed of the LFO. What could be causing this?
Anyway, back to my main problem. In a nutshell - Here’s an example of how I typically trigger a video clip in Resolume. Audio in > Opacity Gain of clip. So my visual is playing only when it receives sound in the selected frequency.
My analog LZX system has Sensory Translator to handle the audio filtering, and if you imagine VC as my video clip, what do I need (another module I imagine) to trigger the ‘opacity’ of the final output of VC?
p.s. I have of course figured out that I can trigger the opacity of my analog input within resolume, effectively turning off the VC from the main composition, but that’s not the same. I want to do this specifically outside the box.