Until I get my Memory Palace, all video credits go to @rempesm who put together some incredible example patches (below):
3 Oscillators:
A couple initial patches. These are all just Prismatic Rays cross patched together (maybe one Navigator and Diver in there) into one RGB path. This is then multed through a YRGB distro into 3 rotated versions (RGB, GBR, BRG) that are patched into the 3 VEIL(s). VEIL is patched into RGB Ch. B of MI for fade to/from black and then into Cadet Encoder.
Here’s using basically one of the last patches, just layered across L2 and then an eyeball on top for L1:
And here’s a simple one with just a FM’d triangle multed across L2 and eyeball on top for L1:
Here’s one using 3 RGB stills across 3x Veils.
Portrait on layer 3, flower on layer 2, fire on layer 1.
This one relies pretty heavily on vertex displacement (one Prismatic Ray with pedestal and frequency inputs modulated by a quadrature LFO) for its overall effect. Maybe not the most immediately obvious demo of the effect but I’m sure you can pick out what’s going on here.
7 inputs across 3 VEIL modules in series:
Same patch but I’m putting the final output of Veil #3 into the R Matrix input of DAISY and then multing the outputs of VEIL #1 and #2 into G and B Matrix inputs of Daisy. I actually don’t mess with any of VEIL’s knobs in this one–they’re all CW. It’s just Daisy’s knobs I’m adjusting.
Three VEIL in parallel to create full-color stacked images. In this patch, three layers are used, but in different combinations of R&G, R&B and B&G to produce only CYM & White colors.